Advanced Animation - Project 2
Arletta Leviani (0337751)
Advanced Animation
Project 2
INSTRUCTION
Project 2
Animation - Blockouts
12/10/20 (week 7)
For project 2, we start to progress our final animation. I start by looking
for a model and a rig, I look for a lot of models, testing them. At first I
want to use Jasmine, but my computer immediately freeze. I tried only opening
Maya and it still doesn't work. I then found a Cogswell Caroline rig.
Model and rig credit:
Project Lead - Jonali Bhattacharyya
Modeling, Texturing - Steven Mortensen
Design - Katie Fortune
Rigging - Sergio Sykes
Animation Testing - Emily Wiebe, Matt Peponis
To get more info on the project, or to report issues with the files and
offer feedback, email us at avatarah.cogswell@gmail.com
Mention and follow Cogswell Polytechnical College on Twitter and Facebook
and let us know on when you make something cool with our rigs!
Twitter - @cogswellcollege
Facebook - www.facebook.com/cogswellcollege
Email - avatarah.cogswell@gmail.com
This is my first progress.
Polishing
19/10/20 (week 8)
I continue to work on my animation. I'm having trouble with the animation
because of the stylized form of the model. There times when I tried to make a
fist or he hand to hold something, but it looks awkward. I decided to make
different movement instead. This is my progress.
Polishing
26/10/20 (week 9)
This week I continue to work on the animation. I didn't want to do the lipsync
first because it will messed up my other animation keyframes. I decided to do
it last. This is my progress.
Render passes
02/11/20 (week 10)
The next part I did is the lipsync. I have so much trouble, I did lipsync
before in 2D animation but doing it in 3D is so much different. The audio is
really fast, and the lipsync will be very fast as well. I manage to make it
eventually.
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